👽Monsters

Within the Portal World exists a wide range of strange creatures whos actions and motives are virtually inscrutable, but they will certainly resist you on your journey to rescue Beezlebop...

Monsters of the Portal World

Lurker, a low level Portal Monster
Conjurer, summons Lurkers
???

Overview

As you fight the onslaught of 🌌 Portal Monsters on your quest to rescue Beezlebop, they will inevitably use their portal magic and other portal trickery against you. These actions have the tendency to reduce the 🛡️ Stability of your presence in the 🌌 Portal World. After a certain amount of 🟦 Annihilation (portal damage) received, your body will be forced to 🌀Jaunt (teleport) back to ✨ w0nd3r's Warren to start your journey again from scratch!

The variables X, Y, Z etc. represent scalable values based on Portal Monster level, class, attributes, etc. The values of X, Y, Z, etc. are unique across the various Attribute Effects.

Portal Monster Attributes

➕ Attribute
Effect

💙 Health

The amount of damage taken before being destroyed, regenerated at X% max/turn

📶 Energy

Used to cast Portal Magic, regenerated at X% max/turn

🛡 Defense

X physical damage blocked from all physical attacks

🔀 Dodge

X% chance to avoid 100% damage from an attack

🔵 Immunity

X% chance to block Y damage of damage type Z (e.g. 🔥), and/or prevent stack of damage type Z status effect

Portal World Damage Types

🌌 Damage Types
Effect

🟦 Annihilation

X Flat Decrease in 💖, Y% ❗Crit (low), Y% ‍💫Stun (low)

🔷 Dissipation

X Flat Decrease in ✨Verve, Y% to transfer ✨Verve to attacker

⏹️ Decay

-0.01% 💖Constitution per stack each turn, Stackable (unlimited)

🔽 Disruption

-0.01% ✨Verve per stack each turn, Stackable (unlimited)

🌌 Portal Sickness

Applies 1 stack of ⏹️ Decay and 1 stack 🔽 every 6 turns until removed from Resolved status effect

🌀 Jaunt

100% Chance to return back to w0nd3r's Warren (end of game session)

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